Guest post: Making Objecty an app for 2D game developers: The short story version

Hey there,

So Toni has let me write a guest blog post so I thought I would share with you a little of my experience over the last year and a half. I will also post this on my own blog for future reference!

My name is Jon and I run a small indie game company called SKN3. I do the majority of the work at SKN3 with assistance from a few others for certain tasks. We are a new company running just over a year and we are excited to show you what we have been doing.

I have been creating games since I can remember, whether it be a text adventure on a vic20 or a snake clone written on a Psion PDA (remember them?). I love making games; it gives you such freedom to create an idea that can eventually be enjoyed over and over. However there is one part of making games that I find incredibly tedious; getting your content into them!

Objecty

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Guest post: Sonic like game demo made in Moscrif SDK

Moscrif logoThis simple game was made to demonstrate how to save time when developing a game for several different mobile platforms like iOS, Android or Bada. Because the number of mobile platforms is raising and the developers want to reach the largest possible audience, developing the game several times for every single platform separately is not an option anymore.

sonic game with Moscrif SDK

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Guest post: Creating Opuss

by Jeff Hodnett (@jeffhodnett)

Opuss is a new service that i’ve been working on with Adam Neilson(@adamneilson) and Chris Knight(@chrisknight2) for the past 2 or so months. It’s a new and exciting way to read, write and share all the best words in the World.

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