Muster my Monsters now available on the App Store!

Finally! Muster my Monsters is now available on the App Store for FREE as an Universal app!

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New Sokoban

Have a blast fighting in the arena of this hilarious 4-player party game. To deal with this bunch of monsters, the key is to have rapid reflexes, good intuition and master the art of bluffing. And mocking at your rivals! Muster my Monsters basic rules are similar to Rock-Paper-Scissors, but in Muster my Monsters we have ruder actions: Attack beats Mock, Mock beats Dodge and Dodge beats Attack. And this is called “balance”.

Features

  • A modern twist on the classic rock-paper-scissors game featuring funny monsters, crazy attacks and lots of different ways of mocking at your rivals!
  • Solo to up to 4 players (up to 4 players on iPad and up to 2 players on iPhone & iPod Touch)
  • Play versus the AI to improve your skills
  • Two different game modes (Normal and WIFI) that require completely different play styles and skills
  • Win battles to unlock new monsters. Every monster has its own personality!
  • Power-ups
  • High quality visuals with detailed characters and smooth animations
  • Simple controls
  • A good time with friends and family

Enjoy it! “:^]

Muster my Monsters Gameplay video

It has been a lot of time since my last post. I have been extremely busy polishing Muster my Monsters. But finally, the game is finished! 😀 Exact release date isn’t determined yet , though.

Here you have a gameplay video and in the game page you have more information.

I would love to get some feedback. Please, leave your comments about the game in the comments section of this post.

Moreover, I am running a beta test on TestFlight. If you are interested on becoming a tester of Muster my Monsters contact me.

Thank you very much!  “:^]

Welcome!

My name is Toni Sala. I was born in a little Spanish town in 1982. Since my mind can remember, videogames had always something that attracted me. At the beginning were only a way to have fun but slowly became something more.

I have always had a creative part of myself but, I don’t know exactly why, I never exploited this creative potential out of my spare time. In fact, I got interested in computers when I saw a 3D animation advertisement on TV. That was incredible! “Can I do things like that with a computer?!” Some months later I managed to get a copy of 3D Studio 3 (not MAX yet). That was an awesome piece of code! Since then I have been working on some personal creative projects related to 3D modeling and animation, photo manipulation and coding. However, always in my spare time and never considered to publish anything. It was a hobby for me.

The year before going to the university, I new degree was started in a university of Barcelona, Spain. It was basically a standard Computer Science degree but with a multimedia approach. There was a subject about programming videogames!! That was my degree :)

After completing the degree I started to work at the university as a researcher. However, that was not for me. And about one year and a half ago I started a new project with a university colleague. It was and iOS project. We called it “paintingWalls“. That was really exiting :) The app got a huge success. We reached Top 10 Paid Apps in 8 countries including Spain, France and Italy!! Top 3 Paid Apps in Spain!! :)  And, in fact, currently is still selling quite well. I guess that there will be some posts about paintingWalls on this blog 😉

And now. Now I am working in a new iOS app. But this time, finally, is a game 😀 Provisionally named “New Sokoban“. And, this time, it has real chance to get published. Actually, I thing that it is in a 60-70% of development approximately. [EDIT] It finally got published! That was amazing!!

So, in this blog I’m going to explain stories about my experience on iOS developing. Wow! Very unique! Yes, but each experience is different and may be interesting for someone… I hope 😉

Ok so, welcome everyone!!