Today’s post is going to be short (hope so). Basically I would like to announce that finally New Sokoban is officially available on the App Store!!! It has been a long and hard way, but finally, my own first iOS game is out.
I would like to share with you some thoughts an feelings. I consider myself a game designer and creator of experiences. So, for me, the human factor is very important. When I design games (and New Sokoban was not an exception) I always try to imagine and visualise people playing it. My aim is to make them have a pleasing experience, to make them feel something special.
I believe that if you put your best when designing and developing games, players receive the message somehow. Maybe, they don’t realise about it, but for some reason they enjoy the game and the experience it offers to them.
It is like when you are preparing a present for somebody that is very special for you. You could buy any book, or any flower, or even an iPod. However, what you actually do is trying to find out something special for both, you and that special person. And you do that because you want to see him or her happy. You want to feel the bond that links you both.
For me, New Sokoban is this kind of thing. I have been working hard on it, trying to make it a special present for all iPhone or iPod owners. This is why it is free. I would be very pleased if people try New Sokoban and make me know if they feel something of what I have just explained.
New Sokoban and my game design philosophy were presented at devUp, the first iOS Congress in Spain. The audience was first surprised about my speech, but later some people congratulated me in person and via twitter. Actually, I was invited to give another speech next 20th of May at Synthesise, another iOS Congress in Spain. So, maybe, that people received my message correctly.
Finally, here you have some New Sokoban information:
- Official New Sokoban website.
- Official trailer (Youtube).
- App Store link.
- Facebook page.
- New Sokoban Twitter.