Yesterday, 2012 September 18 was celebrated the Facebook Developers World Hack Barcelona. This was my first time in a hack/jam/coding style event and I must admit that it was a great experience 🙂
To be honest, I was not much excited with this event. Actually, I didn’t even know it :p But some days before the celebration of the event, a good dev fellow (jandujar) e-mailed me telling me that he was going to attend. So I finally decided to give it a try 😉
The organization of the event was excellent. Probably the best event I have attended so far in terms of organization. The people from Facebook were very kind and helpful. The event was divided into two main parts: first one (from 9:30 am to 12:00 am) was about some talks from Facebook’s people. Facebook API, mobile SDKs and Open Graph were the main topics.
I’m a bit ashamed of this but… I must admit that I learned a lot in those talks. Now, I think that I was not taking the Facebook platform seriously in my iOS projects. It has a lot of potential to drive traffic to my iOS apps and, specially, games. I have a lot of new ideas to implement in Muster my Monsters! Specially the whole Open Graph stuff. It’s really exciting! 😀
After the talks (from 12:00 am to 21:30 pm) was time to HACK! Six hours to built some good stuff using the Facebook API. However, I was not ready for that. Before going to the event, I had no intention to participate seriously in the Hack. A have red a lot of articles from other indie devs explaining their experiences in their first hack/jam event. A lot of them fail on this: they go to the event to see what is it about, to feel the experience but without taking part on it, without building anything. It is a big mistake. I made the same mistake. But, you know, now I’m ready for the next hack 😉
Overall, I’m pretty happy with the experience. I learned a lot about the benefits I can take from the Facebook platform, I met again some old indie dev fellows and met for the first time some new ones. I really had a very nice day 🙂